Developing the concept of the game according to the specified requirements. Adapting it to a specific target group, selecting type of entertainment, model of interaction between players.
Production of the game consists of processes such as: Pre-production, design engine of the game, concept arts, 2D graphics, 3D graphics, programming and product development.
Creating a concept arts, 3D modeling and 2D drawing, everything that is related to the design of high-quality graphics. The whole project is being supervised by an experienced chief designer.
Localization is the process of adapting the game to the conditions prevailing in the local environment. Creating a proper language version, cultural fitting, integration with a local software, recording soundtracks and testing.
Publication of the game
Putting the game in stores like Google Play or the App Store with attractive descriptions and graphic materials presenting the product.